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The study of organized sound is the business of musicology – yet this routine observation carries a wealth of complexities, especially in the context of interdisciplinary discourse. Although musicology’s pluridisciplinary foundations offer open access to such disciplines as history, literary studies, mathematics, or sociology, the field’s intradisciplinary discourses and methodologies have shaped musicology in ways that turn most interdisciplinary exchange into a challenge. The scholarly exploration of sound in the twentieth century presents a case in point. Meaningful research on, for example, the music of the contemporary avant-garde composer Kaija Saariaho demands highly sophisticated technical skills in the spheres of the analysis, aesthetics, and technologies of music. While one could imagine interdisciplinary research on Saariaho involving, for example, the humanities or social sciences – perhaps with respect to, say, cultural politics in the late twentieth century – the specialist areas of music research usually remain disciplinarily hermetic. My current work on music in the USA during World War II offers striking examples of the need for, yet problems of, squaring interdisciplinary engagement with intradisciplinarities. The following remarks will address some of those disciplinary intersections.
Having for a long time been an area of research mainly reserved for specialists in international relations and political scientists, the international organizations (IOs) that first emerged in the twentieth century’s pre-World War II decades have also attracted renewed interest of historians for the past several years. This development has its place in a movement of ‘globalization’ within the discipline, evident in both themes and practice. The nation, the region, and the village remain pertinent units for study, but the historian interested in global history approaches them in relation to other spaces, reflecting renewed attention to connections and forms of circulation traditionally neglected in specialized studies. As will be argued below, in their role as observation posts, the IOs and international associations here comprise an especially productive area of research, in effect opening access to work on complexly intermeshing ‘circulatory regimes’.
With the pictures of bombing, ruins, and death coming from Syria, Marwa Al-Sabouni looks at the role of architecture and planning in the protracted conflict. In a first-hand account from the war-ravaged city of Homs, she tells the story of her native city, illustrated by her own drawings and autobiography. The book consists of six chapters, or six battles, and brings together the role of politics of urban planning, heritage, forced displacement and refugee crisis. The foreword of the book is written by the British philosopher Sir Roger Scruton, followed by a preface to the new edition by the author, and an introduction. The final part of the book includes, in addition to notes and acknowledgement, a historical timeline with the main events in Syria’s modern history, and a discussion guide for a deeper understanding of the Syrian society.
In this Issue
(2012)
Caricature can be defined as an art engagé which aims to transmit a social or political message. In order to achieve this goal, the satirical picture triggers an emotional reaction in the audience and guides it through a cathartic coming-of-awareness process. The feelings evoked by caricature must not necessarily be expressed through laughter; but they are a joyful or indignant shock reaction to gazing at something absurd. William A. Coupe, following Schiller, therefore defines the nature of caricature as the outcome of a dialectical struggle between the ideal and the real: ‘This conflict of ideal and real may, however, be seen and expressed in two different ways, in an emotional and serious or in a humorous and jesting fashion.’
In the 1980s, when computers became affordable for private households, a hacker or cracking scene, which was the term used by members of this subculture, developed in several western and northwestern European countries. These (almost exclusively male) groups of adolescents ‘cracked’, copied and exchanged computer games. On the basis of magazines and published interviews with former members of this scene, this article shows how cracking became an important current in the broad spectrum of teenage subculture – with specific ethical codes and rituals of masculinity. Its members were by no means lone specialists who eschewed contact with the outside world, but rather developed their own forms of community and communication. This scene did not construe itself as a political counter-culture; it was rather part of the diversifying popular and consumer culture of the 1980s. In the early 1990s, when law enforcing agencies began to prosecute software piracy more resolutely, this computer subculture began to fade. However, it lived on in the field of computer graphics, in electronic music and in the growing IT sector.
By the late 1970s, it was technologically possible to manufacture microcomputers – very small, stand-alone computers for personal use – in very large quantities. Selling them, however, meant creating a mass market where none existed: conventionally, only trained professionals, and a few devoted enthusiasts, interacted directly with the machines. Designers, marketers, retailers and other promoters therefore sought to build meanings into the design and presentation of computers which would connect them with new audiences. Such meanings reflected – and might themselves modify – the prevalent hopes, fears, desires and expectations of the users’ cultures.
The web and tomorrow’s historiography. Since the 1990s the world wide web (or simply, the web) has been an integral and important part of the communicative infrastructure of modern societies. On the one hand the web has developed as a new medium in its own right, in continuation of other media types such as newspapers, film, radio and television. On the other hand, the web has been intimately entangled in the social, cultural and political life taking place outside of the web. For example, within the realm of politics the web has been essential for the extreme left and right since the mid 1990s (as a platform for discussion and mobilisation as well as for the diffusion of political ideas). And in everyday life an important part of modern youth culture has for a number of years been closely connected to such web phenomena as YouTube, Facebook and Twitter.
In this issue
(2013)
Historians have analyzed films, novels, records, theater plays etc. primarily in reference to their meaning and reception. This article makes a case for moving the focus to the actors, structures and processes that shape symbolic objects before these are consumed. To this end, we present a framework established in US sociology to study the fabrication, distribution and evaluation of symbolic content. We discuss the production of culture perspective as an approach that appears to be particularly useful for historical research and, by reviewing selected works from the sociological literature, demonstrate how this perspective can be applied to phenomena like popular music and literary fiction. We focus on genres as bundles of conventions as one lens through which historians may analyze the creation, reproduction, evaluation and consumption of culture.